Animation tools for people who draw for a living.
Line & Vertex builds production-grade creative software for animators, illustrators, and small studios — fast tools, clear workflows, and ownership-friendly licensing.
Splineworks
A professional 2D vector animation editor with per-attribute keyframing, bone rigging with IK, Lua scripting, and multi-format export — designed for real production workflows.
Per-attribute keyframing, graph editor with Bezier tangents, bone rigging with IK/FK blending, weight painting, and lattice/curve deformers.
Pen tool, pressure-sensitive brush, gradient mesh fills, boolean path operations, clipping masks with feathering, and blend modes.
Lottie JSON, animated SVG (CSS/SMIL), GIF, MP4, PNG/JPEG/WebP sequences, and sprite sheets — with pre-export validation.
223+ API functions, per-property expressions, a built-in script editor, and headless CLI execution for batch automation.
vertexa-chart — an open-source, GPU-accelerated charting library with six trace types, streaming data support, dual CPU/GPU picking, and export to PNG, SVG, and CSV. WebGPU rendering with D3 interactive overlays.
Built for artists who hate friction.
Most creative software is either too expensive, too bloated, or too slow. We’re building tools that are fast, clear, and practical — with licensing that respects ownership.
Pricing that respects ownership.
Pay once, keep it. Optional paid upgrades later — no subscriptions required. Final pricing will be announced at launch.
Ready when you are.
Follow along for beta access, feature updates, and launch pricing — we’ll keep it concise.